The Dragon's Fang

July 14

Recap of goals

Discs – Ying/Yang symbol (unknown meaning in this world)
Maglyn murdered in plain sight but no murderer seen
Received multiple invites
Responded to first note and went to house M

When gathering my men at the Ragged Flaggon, I am handed the threatening letter from H.

Back at house M, we settle in. Read Letter, tall Donnel I am heading to House Dammodred. He will tail me.

4PM Start
On way see a group of guards wearing House Rhietin colors. Look a bit gang looking.
Hide off street to watch and listen. Hear, "Hey didn't I see you talking to Damodred's people?"
Holding to Siadin, I notice someone I know now is following me. I see him now across the way trying to blend in. He looks tough and is strong and combat ready. 
We both now watch this encounter between . They clash and I move between them with hands in the hold position. I beseech them to go their own ways and not fight. And they do.
NOTE: I don't know it yet but I am Taveerin. Like Rand Al'Thore. I don't know what this means.
Dinner with Donel who will now follow our tail while I go to House Damodred.

I am let easily in by the guards. Nice Victorian house and grounds. Taken to waiting room. Offered many beverages, I take Wine. "Lord Kelton will attend you soon, please relax here while you wait."

Expensive without being gaudy. Twenty minutes later, a graying man enters. Not tall, has vigor in his steps (70 yrs old?) Has sword, with straight back. I make an opening volley telling him that staying at House M is.

Remarks it was noteworthy Rand was here then left the morning after the murder. Had talks with Lord Barthanis. "We are at peace for now, you and I, Peirce."
Murder and theft and Caroline's disappearance are not related.

Tel'aran'rhiod and House Mosenellian

In a waking dream called Tel'aran'rhiod

Visit my Trolloc ruined homestead and then visit the graves of my parents and sister. My clothes deepen to black.

I imagine then appear at N'naive's then at times I glimpse folks I know then they disappear. Some even start to say hi then disappear.

I imagine next the Wine Spring Inn and visit within. Same.

Then a raven is spied out the window, (I recall that Morain had asked us once to kill every raven we see and she would pay for each)

I try to wake up without success then I imagine myself back at my bed where I was sleeping. I see myself sleeping. I then imagine myself at the Bunch of Grapes inn. Same appearing disappearing phenomenon. One or more talk a moment to me then disappear.

Then I 'move' to the Sun Palace. A huge palace with towers and to note other towers about the city are being worked on as the city has seen better days but still attracting business. 

I note a woman who does not disappear. She is dressed as an Aiel with spear. She looks intently at something  that I can't see then 

Ameese, wise one of the nine valley Sept of the Tar'dad'Aiel. Do not come here by your own means. You may go to the wastes (east across the mountains) ask for me by name. Why were you in the Tree Killing City? You are a deer mouse being stalked by a panther. Did you know you were within 50 yards of a soulless. Never go back to the world of dreams without my permissions especially the Sun Palace. I am seeking he who comes with the Dawn. Sleep well and wake.

I wake in my bed at the Ragged Flaggon late like noon or later! I slept at least twelve. At the foot of my bed is a folder paper bird likened to that of a Raven. It is a note in Selen's writing. Please remember that I am never far and that I will help you how I can but I will decide when that is.

Dress and head downstairs. I am not rested. Donnell didn't sleep well either, still down about Maglyn. Talk about stuff. Then Joe the innkeeper hands me a paper raven. 

Raven: Picture of the Disc: White flame interconnected with a black teardrop forming a circle (allot like the Ying and Yang, no dots)


  • Blacksmiths Puzzle in Tarabon
  • The Great Hunt for the Horn of Valeer
  • Morain's Cousin, Caroline (someone is trying to extort Morain's family for her location)
  • Tom Marlyn at the gate on the Run: Theft and murder at the site which he stayed
  • Rand Al'Thor, Matt and Parren were all here
  • People that took Muskar like same as too the Disc
  • Invitations of houses and Minor Houses
  • Outside the Sun Palace, something deadly waits called the Soulless. 
  • In dream walk, N'Nieve was not there and hadn't been for some time
  • Told by Ameese not to re-enter the Dreamworld without her, called her homeland the Threefold Land (The wastes)

NOTE: that I run into the right people at the right time.

Head to House Mosenelillian in repoonse to the invite: Daigian (DAG-ee-yawn) Sedai of the White Ajah, High Seat of House Moseneillian. Skeptical guard turns friendly after I produce the invite. Enter, taken by maid upstairs and asked to wait for the Lady.

Well made room, fairly plan and lightly furnished. A painting of a short woman and poodle. A different servant enters with a pot of tea, pouring.  I thank her and she tells me it is sage tea and adds honey at my approval. It really does taste the best I've ever had of the same name.

A short woman possibly middle-aged in white with like colored shawl enters after a polite knock. Giving a scan curtsey. We exchange pleasantries and she asks me to sit. Forgetting to bow I bow then sit. 

I note her face is a mask of serenity. I offer her tea and then honey and she accepts both. 
NOTE: Aisa Dei enjoy the status of queen among other nobles.
Call me Dag nee yan, we can forget other formalities in the house.
The king is dead, Lord Barthanis dying the same night! This was not coincidence. There must be a link between them. No White sister would believe otherwise. 

We are at the brink of Civil War. Torem Rhietin (A Blade Master: Expert Swordsman) an emotional impatient man has the best the claim to the throne, Caroline Damodred has the next best claim but she has not been seen in a long time. In her stead is Kelton in her absence. 

I then notice a man in the room clearly with a cloak like Lan's (the Warder) who moves like Lan from the doorway then further in. I clearly note his entrance.

I ask how long Caroline has been missing, a few days of the assassinations, the same time Rand came and went. When I mention this she says appraisingly that I have a logical mind – a betrayal of her usual poker face.

It is imperative to find out who killed Lord Berthanis and XXX. They were killed within 24 hours of each other. There were rumors of Trollocs within city. "I sense the Shadowspawn within the city and by the time my Warder and I looked for them, they were not to be found. There was a rumor of a troupe of actors playing Trollocs but none saw them leave. Possibly a Fade is or was in the city." I tell her I believe her. She asks if I've seen Trollocs, I tell her I have, in Tremoncian.

I am told that I am welcome at her house as are my men and steeds and and wagons. We are to stay in another wing. My 2nd story room is clearly for visitors of a lordly station. and My men the first floor near the servants quarter. The warder leaves and brings back a serving woman. Before leaving he addressed me by my first name (not lord) hands me a lite weight pouch saying as soldier to soldier tone, "A gift from me to you." I received his manner as I might Lan's, genuine.

Opening the pouch I find Toby from Two-Rivers.

Move Donnel and men to House Mosenelilian.

<meta />

Alone with my thoughts

Inn room, hear commotion in common room. Dash out to the stairs. See a crowd of people around Donnel. Maglyn on floor, dagger in chest- dead. Donnel looking stunned. Looks at me with bewilderment.  

I race to the open door looking out as I ask who did this and who saw where they went. 

Later, in sleep, at WineSPring in, in view of the Spring Pole. The buildings are being restored after the Trolloc raid. My parents, now my farm I see in the distance.  As I walk I hear then see behind me Cen Boui. "Hadn't you be taking care of the farm of yours?" He then is gone.

Down the road, a woman all in white appears walking to me. It is Selene. "I had a feeling you would be here. The way Lew Theron has gone about this place. I really don't see what you two see in it. It's so simple." 

"That's why we like it. Have you ever been to a more serene place?" I say.

"We are not here to talk about this place. Welcome to Telron Barrod. The dreaming place."

When the great play their games.

Unsolvable? Maybe not. She was a victim of the Politic of Shadow. If you look for the same murderer as murdered at the Bunch of Grapes Inn, you mind find they are the same.

Are we really talking?

Yes, as real as the waking world. You have a fine body.

I look down and note I am only in a towel and then in a blink of an eye I am dressed in a nobels clothes, then in another instant, I am wearing a monks habit of sorts, a thinking man's garb.

Pierce remember, while this place is not real, you are as are your thoughts which you control. 

I note here dress is sheer white but also clings and changes colors. Sensual, lovely.

I ask, why me, why hre in the dream. 

We have a mutual friend, Rand Al'Thore. All that you have done has helped him. You are friends of Lews Theron. 

He is a light blinded fool but he is a good man.

Do not give the Disc to an AisaDia those little trained girls.

Investigate the Sun Palace. You might find something you are looking for but not the Seal (Disc).

She disappears then I think of my Farm and I appear there.


Note, whenever encountering Shadowspawn, I get a warning feeling. 3000, Radius.
Innkeep gave two letters then told me a woman saying she was a friend is waiting in my room.
It's Maglyn the Tremoncian Barkeep. She says, "Believe be when I say I didn't know!"
She begins to describe a disc (an heirloom) 4" in across with side by side tear drops with circles on the heavy side. Black and White. Made of an unknown substance said to be unbreakabel. NOTE: The White side stands for the Flame of Tarvalon and is the symbol Aisadai. 
If the black side is painted on a door then someone is labeling the occupants as a Dark Friend. Also called the Dragon's Fang.

Tells that it was stolen and she noticed is was probably taken at the same time as the Muskars.

Gildon, False Dragon has been captured by the Aisdei named Lagaine. Paden Fane mentioned the False Dragon. Have been previous claimants but had no proof of power. This latest fellow has shown proof of power. Was able to raise an army

Battle in Tremonican between Children of the Light and Trollocs

Battle far to the north in which an army of Trollocs were struck down by the Creator himself.

After gentleing men do live long for reason related to the loss of touching Saidine. 

Asadei Three Oaths- Cannot tell a lie, Cannot make a weapon meant to kill others, Can only kill in defense of self an innocent.

The Game of Houses (Dais Daemar) – Akin to the Game of Thrones – Played hardest in Cairhien. Everyone watches everyone. In other words the slightest actions are assumed to be as they look.

Illuminator's Chapter house saw an explosion during assassination.


The Thief Catcher's Gift


At the ruins, Donnel employs his special Thief Catcher abilities. 

He can smell historical violence based on how long ago and the severity of the violence. He reports he senses three discernable separate trails. Two Heavy, one lite. Start following one path, hear woman's distressed voice (still at the ForeGate area). We rush towards the voice through dry dirt ally's. We then see the most beautiful woman we've ever seen in beautiful dress.

Myrdraal and two thugs. Use Muskarr to instantly vaporize the Myrdraal. The woman is Lady Selene. The is something here that Rand will need for the future and I need to find it. Go back to the Ragged Flagon. Innkeep: Joe Flannigan gives me two Invitations from different houses and addressed to me as Lord Peirce Al'Vere. Both with different writing. 

First Invitation: From Lady Selene. Break wax seal (Bird). I am a friend and no matter how bad things get here, I am on your side. Another friend is with you. Upstairs.

Second Inviation: From House Mosnylen: Invited to share a meal with Lord/Lady (High Seat) of XXX house.



From the Foregate

From before - 

Leave north gate and around wall to ForeGate asking about the Bunches of Grapes which find but we find it is burnt to the ground. I feel as thought Tom meant for me to meet the caretaker so I will ask about his wereabouts.

NOTES: The darkness is real. Aside from myself and Moraine (and likely Lan) the world appears ignorant. My 'rise' in stature has been swift. Having followers and having great highs in lows and miraculous events and meeting foes of the Dark.

Now, recalling Tom Marilan at this city was also an amazing occurrence in this huge world at this place and this time. 

The Last Battle (Tarman Guiden) is a prohesied clash between the dark one with the shadow spawn and Dark Friends. All led by the Dragon (Lew's Theron) who faught THE Dark One, trapping him and all of the Forsaken (Forsaken not heard from in 1000 years). Prophesy says the Dark One will resurface and the Dragon will too. 

Note: The Fore gate is full of honest beggars.  

Sifting through the ashes, putting off a lying beggar. I note a man sweeping a porch at another inn is watching me. 

Man (Shoe Maker and toy maker) at lunch mentions seing a man with soot on his coat. Knows of the man. The owners, good people, fled the city BEFORE the place burnt.

Back at the Inn, we decide to head back to look closer but we have people watching us so we split up with plans to meet at the waterfront. 

At the ruins, Donnel employs his special Thief Catcher abilities. 

He can smell historical violence based on how long ago and the severity of the violence. He reports he senses three discernable separate trails. Two Heavy, one lite.

In Cairhien

From last session when talking with Tom Marilen before the entrance to Chairian.

Tom Ferryman! "All this fuss just because a man needs killing." Called me  country bumpkin of sorts. He saw Rand Perrin and Matt but they have left. I ask where he's going? He says Tar Valon or maybe Kamar, mentions Elida. Trouble found us I tell him. Avoid playing the game he says. THe game Dais Damar the game of houses, it's politics. All houses vie for power over the other. In Chairian, everyone's involved.  Tom believes the King and Barthanis dead. Don't walk the streets at night. Stay out of Aisa Dai affairs.

This Session:

Go to Bunch of Grapes Inn and ask for Mistress Daelvin (Dell-Veen). 

At gate, hour wait. Convince registrar to let us in base on the hard times and likely the assassination. I am let in based on my noble look and my fib that I am a lord appointed by the queen of Andor in the little known town of Emond's Field.

Find our way to the Ragged Flagon letting Sam and the trio of guards go about his merchant business. 

Note: Caroline Damodred is Morain Sadai's much younger cousin. 

Leave north gate and around wall to ForeGate asking about the Bunches of Grapes which find but we find it is burnt to the ground. I feel as thought Tom meant for me to meet the caretaker so I will ask about his wereabouts.

The Road to Cairhien

The Epilogue of the Battle of Tremoncion.

Many rumors are spread, big rumors of a False Dragon Pierre Algernon and the Andoran Lord.

In the days following I manage to take time with the Muskars in Tremoncion to study. I believe they are weapons to be used in conjunction with the source, Fire, Spirit and Air.

Three of the Codean Khal guards wish to follow me and have taken to calling me lord. Their terms as guards were over and they wish to fight the Shadow and I am someone who will talk about it.

They come with Sword and Bucklers and leather. Donnel and Sam to accompany to Chairhien City.


Cross River to the south not far out of Tremoncian on way to the capital city of Chairhien, Chairhien City. Note: Topless Towers, King Goldrian, City damaged about 30 years ago in Aial (eye-eel) war. City had to unite with other countries to survive. Aial do not use swords nor ride horses. Once had a peace pact for the Aial people to travel through lands for trade to the north. Aial gave Chairhian’s a special gift, a tree sprout (special) King later chopped down tree to make throne. Aial, incensed, attacked over the Dragon wall. Kink Laiman of House Damodred was killed and the aiel retreated. Then House Riatin took the throne and House Damodred maneuvering to take the throne or more accurately waiting.


A wind comes, an icy portent the faint odor of something burned. There is something on the wind, a scent. In route, farmlands look bleak like not enough rain. This problem looks recent. Just not enough water. We then hear rumors of trouble. We hear tell of Chairhian’s out wall, the Fore-gate (home to poor and refugees) has seen fire just days ago (possibly Padan Fain’s crew?) then the rumor that King Goldrian and Barthanis, high seat of House Damodred have been killed or assassinated.


From my time with Lan and Moraine:


Says someone from her town is trying to blackmail her. Family members are being killed with notes saying, "Tell me where Moraine is." Moraine will NOT give into blackmail. She does not like her sister. She will NOT compromise her duty. Her favored niece ‘Ezmerelda’ (?) is missing. Lan charges me with finding her or finding out who is behind this. "Moraine is not asking this, I am and don't tell her I have asked you this. She would not ask you to do this."

Also, twenty years ago, Morain had to flee or they would make her queen.

Duty is heavier than a mountain. Death lite as a feather.

At distance from city we see a stooping, limping, grey haired old man carrying instrument parcels and behind him, the city wall and a glimpse of the Fore-Gate section is burned. I note a flash of color under his rags (a Gleemans cape)

Tom Ferryman! "All this fuss just because a man needs killing." Called me  country bumpkin of sorts. He saw Rand Perrin and Matt but they have left. I ask where he's going? He says Tar Valon or maybe Kamar, mentions Elida. Trouble found us I tell him. Avoid playing the game he says. THe game Dais Damar the game of houses, it's politics. All houses vie for power over the other. In Chairian, everyone's involved.  Tom believes the King and Barthanis dead. Don't walk the streets at night. Stay out of Aisa Dai affairs.

Pressing Matters


<meta />

Pressing Matters (3pm)

Arrive in town. Bar to talk to his men at the Choedan Kal

Myself and Donnel head to Prison to look over the armoury for bows

None there, head to inn

Able to gather three bows and 60 arrows

Town keeps some to protect itself

Merchant Sam comes out with Sword, approves of my new look

Discuss town militia tactics.

Head to Trolloc camp



1 Fade

6 Trollocs


Contingent from Tremonsian

6 King’s Guards

  • 3 Short Bowman

  • 3 Scimitar Swordsman

1 Kings Guard Sergeant Bar (Lt. X-Bow and Sword)

1 Warden Pierce (Bow and Sword)

1 Thief Catcher Donnel (Bow Short Sword)


Volly v Fade, 16 damage

Melee v Trolloc – Kill 1

From the King's Men

Left Trollloc camp for Tremoncian. A third of Fane's forces are now looking for Pierce.

In Tremoncian (3pm), talk to Dollan about Rand's visit to town a few days ago. He overheard him speaking with Maglin the inkeep. Talk to old Wittler, he mentions dark folk came asking about Rand. The Wittler told him he had the wrong man, he's probably looking for Pierce! I ask he not talk to others about me in the future, he agrees.

In the Inn, merchant and I get me into my new Coat and clothes.

Talk with Magliin about Rand's presence here and tell her what happened and our plans. She says the King's men of Choeden Kal are obligated to clear the woods anytime there is word of Trollocs.

Head to the Chodean Kal to speak with King's men. Find at the forefront one who is adorned with tokens of station. We begin to tell of the Trollocs and the Myrdraal. He has never seen nor believes in Trollocs and believes Pierce is a member of house that is un-trusted. After a bit more back and forth, Bar, the commander says he is willing to talk with witnesses at the Inn.


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